Senior Gameplay Programmer
You will own gameplay systems for two upcoming titles, working in TypeScript and WebGL alongside Tomasz and Priya.
The studio
Small team, real ownership, a four-and-a-half-day week and a studio in Hamburg with a kitchen that doubles as a foley stage.
You will own gameplay systems for two upcoming titles, working in TypeScript and WebGL alongside Tomasz and Priya.
Characters, environments and UI for browser games with strong, readable silhouettes. Portfolio over CV.
Help Sophie answer players, moderate the Discord and run community events. German and English required.
No fitting role? Send a portfolio or a prototype to jobs@allgameclub.com anyway. We read everything.
We work 36 hours. Playtesting on Friday afternoon is optional and usually loud.
Every game gets updates every few weeks. You will see your work in players' hands fast.
Most of us are in the office three days a week. Engineers can be fully remote inside the EU.
Salary bands are public inside the company. Everyone shares in the membership revenue.
Every player gets free time every day. The membership removes the clock, it never locks away the fun.
We earn money from one transparent membership. There is nothing else to sell you inside a game.