The studio

We make games you can start in ten seconds and think about for days.

AllGame Club is an independent game studio in Hamburg. We design and build original browser games, and we run the club where people play them. Eight people, one shared obsession: the feeling of a game that is instantly fun and quietly deep.

Why a club, and why free minutes

Most free games are not free: they are paid for with your attention, your data, or a slot machine hidden in a shop menu. We did not want to make those games. We also did not want to hide our work behind a paywall nobody would try.

So the Club works like a public swimming pool with a generous free hour. Everyone gets 15 minutes a day in every game, no strings attached. People who want to stay longer buy one membership, and that one membership pays for everything: servers, salaries, the next game. No ads, no boosters, no fake currencies.

It is a simple deal, and it keeps our incentives honest. The only way we grow is by making games people want to come back to tomorrow.

What we believe

Play first, pay later, or never

Every player gets free time every day. The membership removes the clock, it never locks away the fun.

No ads, no loot boxes, no tricks

We earn money from one transparent membership. There is nothing else to sell you inside a game.

Instant, everywhere

Our games run in the browser on a laptop, a tablet or a phone. No install, no launcher, no 40 GB download.

Your progress belongs to you

Saves and scores sit in your account, synced across devices, exportable through the API.

Made by people who play

Every game is played to death by the team before anyone else sees it. We ship when it feels right, not when the calendar says so.

Open to other makers

Independent developers can publish on the Club through our module system and share the membership revenue.

How we got here

  1. 2021

    Two people, one spare room

    Lena and Jonas start building browser games in a flat in Hamburg. The first prototype is a one-button racing game that still lives in our internal archive.

  2. 2022

    The studio becomes a team

    Priya, Tomasz and Mara join. We move into a real office with real chairs and ship four games in twelve months.

  3. 2023

    The platform takes shape

    Kenji builds the save system, leaderboards and the player API. Diego gives our games a sound of their own.

  4. 2024

    The Club opens its doors

    We launch AllGame Club: free daily play for everyone, one membership for everything, and a developer program for studios who want to publish with us.

  5. 2026

    Today

    A growing library, a community that plays every day, and a roadmap full of games we cannot wait to show you.

Lena Hartwig, Founder & Creative DirectorLena HartwigFounder & Creative Director
Jonas Weber, Co-founder & Lead EngineerJonas WeberCo-founder & Lead Engineer
Priya Raman, Lead Game DesignerPriya RamanLead Game Designer
Tomasz Nowak, Gameplay ProgrammerTomasz NowakGameplay Programmer
Mara Lindqvist, Art DirectorMara LindqvistArt Director
Diego Álvarez, Audio & MusicDiego ÁlvarezAudio & Music
Kenji Okada, Backend & PlatformKenji OkadaBackend & Platform
Sophie Brandt, Community & Player SupportSophie BrandtCommunity & Player Support

We are hiring