Changelog
1.3.1 — October 2026
- Partridge Rush replaces the Target Rush sample (same folder
games/sample-clicker): partridges run through a meadow in three rows, tip over when hit and stay down, the round counts the fallen birds; hares are decoys, a fox trots by and carries off fallen birds unless you shoo it. Runs on the Kirmes framework with three difficulties and a new cover. - Partridge Rush: shotgun barrel that follows the pointer, pellets with muzzle flash and recoil, wider hit tolerance, four rotating landscapes (summer, autumn, winter with snow, evening).
- API rate limit removed for logged-in players (configurable), play shell tolerates transient heartbeat errors.
- Kirmes framework: games receive
hoverevents for mouse aiming.
1.3.0 — October 2026
- Photo Puzzle (
games/photo-puzzle): jigsaw port of the Family Photo Puzzle app with live co-op rooms. The host uploads a photo (or picks one from the gallery), chooses 6–120 pieces, rotation and table colour; everyone in the room sees pieces move live, snapping and merging are settled on the server with the original rules (server/PuzzleRules.php). - Admin game editor (
/admin/games/{id}/edit, short URL/adm): edit name, tagline, description, category, tags, players, leaderboard, status, highlight flag, sort order and upload a 16:9 cover. Edits are stored as overrides and survive folder syncs. - Highlights section on the home page (three large tiles per row, admin-controlled) and sort order applied everywhere.
- Multiplayer filter in the game catalogue and the API (
GET /api/v1/games?multiplayer=1). - Deprecation notices no longer abort requests on newer PHP versions.
1.2.0 — October 2026
- Dark arcade redesign: Netflix-style billboard hero with the featured game, horizontal game rows (continue playing, popular, play together, per category), 16:9 hover tiles with instant Play, game pages with full-bleed key art, search in the header.
- Play first: guests who press Play land on the registration page with social login and return to the game after signing up.
- Sign in with Google and Facebook (
/auth/{provider}), account linking under Security,social_accountstable. - New 16:9 key-art covers for all games.
1.1.0 — October 2026
- Multiplayer page (
/multiplayer) and a highlighted Community page (/community): members online now, what they play, their best scores, invites between members (web + API), presence ping, privacy toggle Show me in the Community. - Game invites as a platform feature:
game_invitestable,/api/v1/invites…, email to offline recipients,?invite={id}forwarded to the game by the play shell. - Chess Master: full rules engine and three computer levels in JavaScript, online turn-based matches via a server module (
server/routes.php,server/install.sql), invite by username, open games by code or link, draw offers, resignation, leaderboard points. - Fairground games ported from the Kirmesspiele app on a shared Canvas/WebAudio framework (
games/_kirmes): Ring Toss, Duck Fishing, Can Toss, Balloon Darts, each with three difficulties, records and leaderboard scores. - Play shell forwards extra query parameters to the game; registry runs per-game
install.sql.
1.0.0 — October 2026
First public release of the platform.
- Player accounts: registration with email verification, login, remember-me, password reset, email change, avatar upload, public profiles, data export, account deletion.
- Daily play pass: 15 free minutes per day, server-side heartbeat, play shell with live countdown and Unlimited upsell.
- Membership: monthly (€9.90) and yearly (€99) plans, sandbox checkout for development, Stripe Checkout + webhooks, cancel/resume, invoices list, admin grants.
- Game modules:
games/{slug}/game.json, registry sync, cover placeholders, file streaming with entitlement check, optional server routes. - SDK
allgame.js1.0.0: states, scores, leaderboards, pause/resume/limit events, shell messaging. - REST API v1: auth, players, games, states, scores, play sessions, developer keys. OpenAPI 3.0 document.
- Admin: dashboard, users, games, subscriptions, messages, audit log.
- Studio site: home, games, membership, about, team, careers, press, FAQ, contact, terms, privacy, imprint.
Last updated October 11, 2026.