Changelog

1.3.1 — October 2026

  • Partridge Rush replaces the Target Rush sample (same folder games/sample-clicker): partridges run through a meadow in three rows, tip over when hit and stay down, the round counts the fallen birds; hares are decoys, a fox trots by and carries off fallen birds unless you shoo it. Runs on the Kirmes framework with three difficulties and a new cover.
  • Partridge Rush: shotgun barrel that follows the pointer, pellets with muzzle flash and recoil, wider hit tolerance, four rotating landscapes (summer, autumn, winter with snow, evening).
  • API rate limit removed for logged-in players (configurable), play shell tolerates transient heartbeat errors.
  • Kirmes framework: games receive hover events for mouse aiming.

1.3.0 — October 2026

  • Photo Puzzle (games/photo-puzzle): jigsaw port of the Family Photo Puzzle app with live co-op rooms. The host uploads a photo (or picks one from the gallery), chooses 6–120 pieces, rotation and table colour; everyone in the room sees pieces move live, snapping and merging are settled on the server with the original rules (server/PuzzleRules.php).
  • Admin game editor (/admin/games/{id}/edit, short URL /adm): edit name, tagline, description, category, tags, players, leaderboard, status, highlight flag, sort order and upload a 16:9 cover. Edits are stored as overrides and survive folder syncs.
  • Highlights section on the home page (three large tiles per row, admin-controlled) and sort order applied everywhere.
  • Multiplayer filter in the game catalogue and the API (GET /api/v1/games?multiplayer=1).
  • Deprecation notices no longer abort requests on newer PHP versions.

1.2.0 — October 2026

  • Dark arcade redesign: Netflix-style billboard hero with the featured game, horizontal game rows (continue playing, popular, play together, per category), 16:9 hover tiles with instant Play, game pages with full-bleed key art, search in the header.
  • Play first: guests who press Play land on the registration page with social login and return to the game after signing up.
  • Sign in with Google and Facebook (/auth/{provider}), account linking under Security, social_accounts table.
  • New 16:9 key-art covers for all games.

1.1.0 — October 2026

  • Multiplayer page (/multiplayer) and a highlighted Community page (/community): members online now, what they play, their best scores, invites between members (web + API), presence ping, privacy toggle Show me in the Community.
  • Game invites as a platform feature: game_invites table, /api/v1/invites…, email to offline recipients, ?invite={id} forwarded to the game by the play shell.
  • Chess Master: full rules engine and three computer levels in JavaScript, online turn-based matches via a server module (server/routes.php, server/install.sql), invite by username, open games by code or link, draw offers, resignation, leaderboard points.
  • Fairground games ported from the Kirmesspiele app on a shared Canvas/WebAudio framework (games/_kirmes): Ring Toss, Duck Fishing, Can Toss, Balloon Darts, each with three difficulties, records and leaderboard scores.
  • Play shell forwards extra query parameters to the game; registry runs per-game install.sql.

1.0.0 — October 2026

First public release of the platform.

  • Player accounts: registration with email verification, login, remember-me, password reset, email change, avatar upload, public profiles, data export, account deletion.
  • Daily play pass: 15 free minutes per day, server-side heartbeat, play shell with live countdown and Unlimited upsell.
  • Membership: monthly (€9.90) and yearly (€99) plans, sandbox checkout for development, Stripe Checkout + webhooks, cancel/resume, invoices list, admin grants.
  • Game modules: games/{slug}/game.json, registry sync, cover placeholders, file streaming with entitlement check, optional server routes.
  • SDK allgame.js 1.0.0: states, scores, leaderboards, pause/resume/limit events, shell messaging.
  • REST API v1: auth, players, games, states, scores, play sessions, developer keys. OpenAPI 3.0 document.
  • Admin: dashboard, users, games, subscriptions, messages, audit log.
  • Studio site: home, games, membership, about, team, careers, press, FAQ, contact, terms, privacy, imprint.

Last updated October 11, 2026.